Mining Learners' Behavioral Sequential Patterns in a Blockly Visual Programming Educational Game

Wen-Chung Shih
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引用次数: 6

Abstract

Previous researches have claimed that visual programming environments are helpful for learning programming by problem-solving. The purpose of this work is to use a blockly visual programming educational game for university students and analyze their sequential learning behaviors. The study presented a two-level sequential pattern mining algorithm to mine the students' behavioral patterns.
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在块视觉编程教育游戏中挖掘学习者的行为顺序模式
先前的研究声称,可视化编程环境有助于通过解决问题来学习编程。本研究的目的是利用一个面向大学生的块状可视化编程教育游戏,分析大学生的顺序学习行为。提出了一种两级顺序模式挖掘算法来挖掘学生的行为模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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