Night-sky reconstructions for linear digital imaging systems

E. Clarkson, J. Denny, H. Barrett, C. Abbey, B. Gallas
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Abstract

In tomographic and other digital imaging systems the goal is often to reconstruct an object function from a finite amount of noisy data generated by that function through a system operator. One way to determine the reconstructed function is to minimize the distance between the noiseless data vector it would generate via the system operator, and the data vector created through the system by the real object and noise. The former we will call the reconstructed data vector, and the latter the actual data vector. A reasonable constraint to place on this minimization problem is to require that the reconstructed function be non-negative everywhere. Different measures of distance in data space then result in different reconstruction methods. For example, the ordinary Euclidean distance results in a positively constrained least squares reconstruction, while the Kulback-Leibler distance results in a Poisson maximum likelihood reconstruction. In many cases though, if the reconstruction algorithm is continued until it converges, the end result is a reconstructed function that consists of many point-like structures and little else. These are called night-sky reconstructions, and they are usually avoided by stopping the reconstruction algorithm early or using regularization. The expectation-maximization algorithm for Poisson maximum likelihood reconstructions is an example of this situation.
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线性数字成像系统的夜空重建
在层析成像和其他数字成像系统中,目标通常是通过系统算子从该函数产生的有限数量的噪声数据中重建目标函数。确定重构函数的一种方法是最小化通过系统算子产生的无噪声数据向量与通过系统由真实物体和噪声产生的数据向量之间的距离。我们将前者称为重构数据向量,后者称为实际数据向量。对这个最小化问题的合理约束是要求重构函数在任何地方都是非负的。数据空间中不同的距离度量导致了不同的重构方法。例如,普通欧几里得距离导致正约束最小二乘重构,而Kulback-Leibler距离导致泊松最大似然重构。但是,在许多情况下,如果重构算法继续进行,直到它收敛,最终的结果是一个重构函数,它由许多点状结构和很少的其他结构组成。这些被称为夜空重建,通常通过提前停止重建算法或使用正则化来避免它们。泊松最大似然重建的期望最大化算法就是这种情况的一个例子。
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