Generating Punning Riddles from Examples

B. Hong, Ethel Ong
{"title":"Generating Punning Riddles from Examples","authors":"B. Hong, Ethel Ong","doi":"10.1109/ISUC.2008.28","DOIUrl":null,"url":null,"abstract":"Text generation systems, such as pun generators, depend on manually created templates which require a lot of effort to build. This paper presents T-Peg, a system that utilizes semantic and phonetic knowledge sources to automatically capture the wordplay patterns of human-made jokes from training examples. The knowledge learned are stored as templates which, combined with a keyword input from the user, can then be used to generate punning riddles. Manual evaluation by a linguist on the completeness of the learned templates gave the system a score of 4.0 out of 5. User feedback gave the computer-generated puns an average score of 2.13 out of 5, as compared to their human-made counterparts which received an average score of 2.70, demonstrating that computers can be trained to be as humorous as humans.","PeriodicalId":339811,"journal":{"name":"2008 Second International Symposium on Universal Communication","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 Second International Symposium on Universal Communication","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISUC.2008.28","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Text generation systems, such as pun generators, depend on manually created templates which require a lot of effort to build. This paper presents T-Peg, a system that utilizes semantic and phonetic knowledge sources to automatically capture the wordplay patterns of human-made jokes from training examples. The knowledge learned are stored as templates which, combined with a keyword input from the user, can then be used to generate punning riddles. Manual evaluation by a linguist on the completeness of the learned templates gave the system a score of 4.0 out of 5. User feedback gave the computer-generated puns an average score of 2.13 out of 5, as compared to their human-made counterparts which received an average score of 2.70, demonstrating that computers can be trained to be as humorous as humans.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
从例子中生成双关语谜语
文本生成系统(如双关语生成器)依赖于手动创建的模板,这需要花费大量精力来构建。本文介绍了T-Peg系统,该系统利用语义和语音知识库从训练样本中自动捕获人工段子的文字游戏模式。学习到的知识被存储为模板,与用户输入的关键字相结合,然后可以用来生成双关语谜语。语言学家对学习模板的完整性进行了人工评估,给系统打了4.0分(满分5分)。用户反馈给计算机生成的双关语的平均得分为2.13分(满分为5分),而人工生成的双关语的平均得分为2.70分,这表明计算机可以被训练得像人类一样幽默。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
AnHitz, Development and Integration of Language, Speech and Visual Technologies for Basque Chinese NP Chunking: A Semi-Supervised Approach The UCSD/Calit2 GreenLight Project (Invited Paper) Inferring User Interests from Relevance Feedback with High Similarity Sequence Data-Driven Clustering Computer Simulation of HRTFs for Personalization of 3D Audio
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1