Graph partitioning with the Party library: helpful-sets in practice

B. Monien, Stefan Schamberger
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引用次数: 27

Abstract

Graph partitioning is an important subproblem in many applications. To partition a graph into more than two parts, there exist two different commonly used approaches: Either the graph is partitioned directly into the desired amount of partitions or the graph is first split into two partitions that are then further divided recursively. It has been shown that even optimal recursive bisection can lead to solutions "very far from the optimal one". However, for "important graph classes" recursive bisection solutions are known to be "almost always" within a constant factor of the optimal one. Thus, the question arises how good recursive bisection performs in practice. In this paper we describe enhancements to the Party graph partitioning library which is based on the helpful-set bisection heuristic and present results of extensive tests undertaken with it. We thereby compare Party with the two state-of-the art libraries Metis and Jostle using a permutation based evaluation scheme. We show experimentally that there are indeed many cases where a recursive application of a good bisection heuristic is likely to find better solutions than up-to-date direct approaches.
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使用Party库进行图划分:实践中的有用集
图划分是许多应用中一个重要的子问题。要将图划分为两个以上的部分,有两种不同的常用方法:要么直接将图划分为所需数量的分区,要么首先将图划分为两个分区,然后再递归地进一步划分。结果表明,即使是最优的递归二分也会导致“离最优解很远”的解。然而,对于“重要的图类”,已知递归对分解“几乎总是”在最优解的常数因子内。因此,问题就出现了,递归平分在实践中有多好。在本文中,我们描述了对基于帮助集平分启发式的党图划分库的增强,并给出了使用它进行的广泛测试的结果。因此,我们使用基于排列的评估方案将Party与两个最先进的图书馆Metis和Jostle进行比较。我们通过实验证明,确实有很多情况下,一个好的平分启发式的递归应用可能比最新的直接方法找到更好的解决方案。
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