Exploring Blueprints on the Prioritization of Architecturally Relevant Code Anomalies -- A Controlled Experiment

Everton T. Guimarães, Alessandro F. Garcia, Yuanfang Cai
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引用次数: 10

Abstract

The progressive insertion of code anomalies in evolving programs may lead to architecture degradation symptoms. Several approaches have been proposed aiming to detect code anomalies in the source code, such as God Class and Shotgun Surgery. However, most of them fail to assist developers on prioritizing code anomalies harmful to the software architecture. These approaches often rely on source code analysis and do not provide developers with useful information to help the prioritization of those anomalies that impact on the architectural design. In this context, this paper presents a controlled experiment aiming at investigating how developers, when supported by architecture blueprints, are able to prioritize different types of code anomalies in terms of their architectural relevance. Our contributions include: (i) quantitative indicators on how the use of blueprints may improve process of prioritizing code anomalies, (ii) a discussion of how blueprints may help on the prioritization processes, (iii) an analysis of whether and to what extent the use of blueprints impacts on the time for revealing architecturally relevant code anomalies, and (iv) a discussion on the main characteristics of false positives and false negatives observed by the actual developers.
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探索架构相关代码异常优先级的蓝图——一项受控实验
在不断发展的程序中逐步插入代码异常可能导致架构退化症状。已经提出了几种旨在检测源代码中的代码异常的方法,如God Class和Shotgun Surgery。然而,它们中的大多数都不能帮助开发人员确定对软件体系结构有害的代码异常的优先级。这些方法通常依赖于源代码分析,并且不向开发人员提供有用的信息来帮助确定影响体系结构设计的异常的优先级。在此背景下,本文提出了一个受控实验,旨在调查开发人员在架构蓝图的支持下,如何能够根据其架构相关性对不同类型的代码异常进行优先级排序。我们的贡献包括:(i)使用蓝图如何改善代码异常优先排序过程的量化指标,(ii)讨论蓝图如何有助于优先排序过程,(iii)分析蓝图的使用是否以及在多大程度上影响了揭示架构相关代码异常的时间,以及(iv)讨论了实际开发人员观察到的假阳性和假阴性的主要特征。
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