Cut-and-paste editing of multiresolution surfaces

H. Biermann, Ioana M. Boier-Martin, F. Bernardini, D. Zorin
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引用次数: 200

Abstract

Cutting and pasting to combine different elements into a common structure are widely used operations that have been successfully adapted to many media types. Surface design could also benefit from the availability of a general, robust, and efficient cut-and-paste tool, especially during the initial stages of design when a large space of alternatives needs to be explored. Techniques to support cut-and-paste operations for surfaces have been proposed in the past, but have been of limited usefulness due to constraints on the type of shapes supported and the lack of real-time interaction. In this paper, we describe a set of algorithms based on multiresolution subdivision surfaces that perform at interactive rates and enable intuitive cut-and-paste operations.
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剪切和粘贴编辑多分辨率表面
剪切和粘贴将不同的元素组合成一个共同的结构是广泛使用的操作,已经成功地适应了许多媒体类型。表面设计也可以受益于通用的、强大的、高效的剪切和粘贴工具,特别是在设计的初始阶段,当需要探索大量替代方案时。过去已经提出了支持表面剪切和粘贴操作的技术,但由于所支持的形状类型的限制和缺乏实时交互,其实用性有限。在本文中,我们描述了一组基于多分辨率细分表面的算法,这些算法以交互速率执行,并实现直观的剪切和粘贴操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Session details: 3D acquisition and image based rendering Session details: Geometry Session details: Soft things Session details: Lighting and appearance Session details: Images and video
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