Multiple appearance models for face tracking in surveillance videos

Gurumurthy Swaminathan, V. Venkoparao, S. Bedros
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引用次数: 5

Abstract

Face tracking is a key component for automated video surveillance systems. It supports and enhances tasks such as face recognition and video indexing. Face tracking in surveillance scenarios is a challenging problem due to ambient illumination variations, face pose changes, occlusions, and background clutter. We present an algorithm for tracking faces in surveillance video based on a particle filter mechanism using multiple appearance models for robust representation of the face. We propose color based appearance model complemented by an edge based appearance model using the Difference of Gaussian (DOG) filters. We demonstrate that combined appearance models are more robust in handling the face and scene variations than a single appearance model. For example, color template appearance model is better in handling pose variations but they deteriorate against illumination variations. Similarly, an edge based model is robust in handling illumination variations but they fail in handling substantial pose changes. Hence, a combined model is more robust in handling pose and illumination changes than either one of them by itself. We show how the algorithm performs on a real surveillance scenario where the face undergoes various pose and illumination changes. The algorithm runs in real-time at 20 fps on a standard 3.0 GHz desktop PC.
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监控视频中人脸跟踪的多种外观模型
人脸跟踪是自动视频监控系统的关键组成部分。它支持并增强了人脸识别和视频索引等任务。由于环境光照变化、人脸姿态变化、遮挡和背景杂波的影响,在监视场景中人脸跟踪是一个具有挑战性的问题。我们提出了一种基于粒子滤波机制的监控视频人脸跟踪算法,该算法使用多个外观模型对人脸进行鲁棒表示。我们提出了基于颜色的外观模型,并使用高斯差分(DOG)滤波器补充基于边缘的外观模型。我们证明了组合外观模型在处理面部和场景变化方面比单一外观模型更具鲁棒性。例如,颜色模板外观模型在处理姿态变化时效果较好,但在处理光照变化时效果较差。同样,基于边缘的模型在处理光照变化方面是鲁棒的,但它们在处理实质性姿态变化方面失败。因此,组合模型在处理姿态和照明变化方面比其中任何一个本身都更健壮。我们展示了该算法如何在真实的监视场景中执行,其中面部经历各种姿势和照明变化。该算法在标准的3.0 GHz桌面PC上以20fps的速度实时运行。
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