{"title":"Communicative dimensions of end-user environments","authors":"C. Hundhausen, S. Douglas","doi":"10.1109/HCC.2001.995250","DOIUrl":null,"url":null,"abstract":"In exploring how to make programming easier for non-programmers, research into end-user environments has traditionally been concerned with designing better human-computer interaction. That traditional focus has left open the question of how end-user environments might support human-human interaction. Especially in situations in which end-user environments are enlisted to facilitate learning, we hypothesize that a key benefit may be their ability to mediate conversations about a domain of interest. In what ways might end-user environments support human communication, and what design features make them well-suited to do so? Drawing on ethnographic studies of an undergraduate algorithms course in which students constructed and presented algorithm visualizations, we develop a provisional framework of six communicative dimensions of end-user environments: programming salience, typeset fidelity, story content, modifiability, controllability and referencability. To illustrate the design implications of these dimensions, we juxtapose conventional algorithm visualization technology with a prototype end-user environment specifically designed to facilitate communication about algorithms. By characterizing those aspects of end -user environments that impact social interaction, our framework provides an important extension to T.R.G. Green and M. Petre's (1996) cognitive dimensions.","PeriodicalId":438014,"journal":{"name":"Proceedings IEEE Symposia on Human-Centric Computing Languages and Environments (Cat. No.01TH8587)","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings IEEE Symposia on Human-Centric Computing Languages and Environments (Cat. No.01TH8587)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HCC.2001.995250","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
In exploring how to make programming easier for non-programmers, research into end-user environments has traditionally been concerned with designing better human-computer interaction. That traditional focus has left open the question of how end-user environments might support human-human interaction. Especially in situations in which end-user environments are enlisted to facilitate learning, we hypothesize that a key benefit may be their ability to mediate conversations about a domain of interest. In what ways might end-user environments support human communication, and what design features make them well-suited to do so? Drawing on ethnographic studies of an undergraduate algorithms course in which students constructed and presented algorithm visualizations, we develop a provisional framework of six communicative dimensions of end-user environments: programming salience, typeset fidelity, story content, modifiability, controllability and referencability. To illustrate the design implications of these dimensions, we juxtapose conventional algorithm visualization technology with a prototype end-user environment specifically designed to facilitate communication about algorithms. By characterizing those aspects of end -user environments that impact social interaction, our framework provides an important extension to T.R.G. Green and M. Petre's (1996) cognitive dimensions.