Improving Depth Compression in HEVC by Pre/Post Processing

Cuiling Lan, Jizheng Xu, Feng Wu
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引用次数: 5

Abstract

Depth images have different characteristics from that of color images. They usually have gradual changes within objects while steep changes happen around object boundaries. Compression standards such as H.264/AVC and High Efficiency Video Coding (HEVC) are efficient in dealing with the gradual change regions but usually result in poor performance at edge regions. To facilitate the reuse of the current video coding design and to further improve the depth compression performance, we propose a pre/post processing based compression strategy. By modifying the edge blocks in the depth image to flat blocks, the pre-processed image can be efficiently compressed using existing compression schemes. Meanwhile, those edge blocks are compressed by an edge preserving codec separately. At the decoder, the decoded modified image and the edge blocks will be merged together to form the final reconstructed image. In our simulations, we implement this strategy to HEVC to evaluate the coding performance. Experimental results show the proposed scheme can achieve about 30% - 40% bit savings for Ballet and Break dancers sequences and 60% - 70% bit savings for Kinect captured depth sequences in comparison with HEVC.
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通过前后处理改善HEVC的深度压缩
深度图像具有不同于彩色图像的特点。它们通常在对象内部逐渐变化,而在对象边界周围发生急剧变化。H.264/AVC和高效视频编码(HEVC)等压缩标准在处理渐变区域方面是有效的,但通常导致边缘区域的性能较差。为了便于当前视频编码设计的重用和进一步提高深度压缩性能,我们提出了一种基于预处理/后处理的压缩策略。通过将深度图像中的边缘块修改为平面块,可以使用现有的压缩方案对预处理后的图像进行有效的压缩。同时,这些边缘块分别被保留边缘的编解码器压缩。在解码器处,将解码后的修改图像与边缘块合并在一起,形成最终的重构图像。在我们的仿真中,我们将该策略应用于HEVC以评估编码性能。实验结果表明,与HEVC相比,该方案可以为芭蕾舞和霹雳舞序列节省30% - 40%的比特,为Kinect捕获的深度序列节省60% - 70%的比特。
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