Incremental-LDI for multi-view coding

V. Jantet, L. Morin, C. Guillemot
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引用次数: 22

Abstract

This paper describes an Incremental algorithm for Layer Depth Image construction (I-LDI) from multi-view plus depth data sets. A solution to sampling artifacts is proposed, based on pixel interpolation (inpainting) restricted to isolated unknown pixels. A solution to ghosting artifacts is also proposed, based on a depth discontinuity detection, followed by a local foreground / background classification. We propose a formulation of warping equations which reduces time consumption, specifically for LDI warping. Tests on Breakdancers and Ballet MVD data sets show that extra layers in I-LDI contain only 10% of first layer pixels, compared to 50% for LDI. I-LDI Layers are also more compact, with a less spread pixel distribution, and thus easier to compress than LDI Visual rendering is of similar quality with I-LDI and LDI.
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用于多视图编码的增量ldi
本文提出了一种基于多视角加深度数据集的分层深度图像构建增量算法。提出了一种基于像素插值的采样伪影解决方案,该方法仅限于孤立的未知像素。本文还提出了一种基于深度不连续检测,然后进行局部前景/背景分类的伪影处理方法。我们提出了一种减少时间消耗的翘曲方程,特别是对于LDI翘曲。对Breakdancers和Ballet MVD数据集的测试表明,I-LDI中的额外层仅包含第一层像素的10%,而LDI则为50%。I-LDI层也更紧凑,像素分布更少,因此比LDI更容易压缩。I-LDI和LDI的视觉渲染质量相似。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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