Investigating Challenges and Opportunities of the Touchless Hand Interaction and Machine Learning Agents to Support Kinesthetic Learning in Augmented Reality

Muhammad Zahid Iqbal, A. Campbell
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引用次数: 6

Abstract

Augmented Reality (AR), with its potential to bridge the virtual and real environments, creates new possibilities to develop more engaging and productive learning experiences. Evidence is beginning to emerge that this sophisticated technology offers new ways to improve the learning process for better interaction and engagement with students. Recently, AR has garnered much attention as an interactive technology that facilitates direct interaction with virtual objects in the real world. These virtual objects can be surrogates for real world teaching resources, allowing for virtual labs. Thus AR could allow learning experiences that would not be possible in impoverished educational systems around the world. Interestingly though, concepts such as virtual hand interaction and techniques such as machine learning are still not widely investigated in the domain of AR learning. The need for touchless interaction technologies has exceptionally increased in this post-COVID world. There are also existing pedagogical approaches that have not been explored in great detail in this new medium, such as Kinesthetic learning or ”Learning by Doing”. Using the touchless interaction hand interaction technology and machine learning agents, this research aims to address this gap by exploring these underutilised technologies to demonstrate the efficiency of AR learning. It will explore the different hand tracking APIs to integrate the virtual hand interaction, testing the devices’ compatibility with these APIs and integrating machine learning agents using reinforcement learning to develop an AR learning framework that can provide more productive and interactive learning experiences.
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研究增强现实中支持动觉学习的非触摸手交互和机器学习代理的挑战和机遇
增强现实(AR)凭借其在虚拟和现实环境之间架起桥梁的潜力,为开发更有吸引力和更有成效的学习体验创造了新的可能性。越来越多的证据表明,这种复杂的技术为改善学习过程提供了新的途径,从而更好地与学生互动和互动。最近,AR作为一种促进与现实世界中的虚拟物体直接交互的交互技术而备受关注。这些虚拟对象可以替代现实世界的教学资源,从而实现虚拟实验室。因此,增强现实可以实现在世界各地贫困的教育系统中不可能实现的学习体验。有趣的是,虚拟手交互等概念和机器学习等技术在增强现实学习领域仍未得到广泛研究。在新冠肺炎疫情后的世界,对非接触式交互技术的需求异常增加。还有一些现有的教学方法没有在这种新媒介中进行详细的探索,比如动觉学习或“边做边学”。本研究利用非接触式交互手交互技术和机器学习代理,旨在通过探索这些未充分利用的技术来证明AR学习的效率,从而解决这一差距。它将探索不同的手部跟踪api来集成虚拟手交互,测试设备与这些api的兼容性,并使用强化学习集成机器学习代理来开发一个AR学习框架,该框架可以提供更高效和交互式的学习体验。
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