The Immersive Bubble Chart: a Semantic and Virtual Reality Visualization for Big Data

T. Onorati, P. Díaz, Telmo Zarraonandia, I. Aedo
{"title":"The Immersive Bubble Chart: a Semantic and Virtual Reality Visualization for Big Data","authors":"T. Onorati, P. Díaz, Telmo Zarraonandia, I. Aedo","doi":"10.1145/3266037.3271642","DOIUrl":null,"url":null,"abstract":"In this paper, we introduce the Immersive Bubble Chart, a visualization for hierarchical datasets presented in a virtual reality (VR) world. Users get immersed into the visualization and interact with the bubbles using gestures with a view to overcoming some limitations of 2D visualizations due to the capabilities and interaction affordances of the devices. The technological advances in VR give the possibility to design malleable and extensible representations and more natural and engaging interactions. Using the Oculus Touch controllers, the users can grab and move the bubbles, throw them away or bump two of them for creating a cluster. We have tested the Immersive Bubble Chart with the hierarchical clusters of semantically related terms generated from Twitter.","PeriodicalId":208006,"journal":{"name":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3266037.3271642","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7

Abstract

In this paper, we introduce the Immersive Bubble Chart, a visualization for hierarchical datasets presented in a virtual reality (VR) world. Users get immersed into the visualization and interact with the bubbles using gestures with a view to overcoming some limitations of 2D visualizations due to the capabilities and interaction affordances of the devices. The technological advances in VR give the possibility to design malleable and extensible representations and more natural and engaging interactions. Using the Oculus Touch controllers, the users can grab and move the bubbles, throw them away or bump two of them for creating a cluster. We have tested the Immersive Bubble Chart with the hierarchical clusters of semantically related terms generated from Twitter.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
沉浸式气泡图:面向大数据的语义和虚拟现实可视化
在本文中,我们介绍了沉浸式气泡图,这是一种在虚拟现实(VR)世界中呈现的分层数据集的可视化。用户沉浸在可视化中,并使用手势与气泡进行交互,以克服由于设备的功能和交互能力而导致的2D可视化的一些限制。VR的技术进步为设计可延展和可扩展的表现形式以及更自然、更吸引人的交互提供了可能性。使用Oculus Touch控制器,用户可以抓住并移动气泡,扔掉它们,或者碰撞其中的两个来创建一个集群。我们已经用从Twitter生成的语义相关术语的分层集群测试了浸入式气泡图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Fostering Design Process of Shape-Changing Interfaces Hybrid Watch User Interfaces: Collaboration Between Electro-Mechanical Components and Analog Materials Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation A Stretch-Flexible Textile Multitouch Sensor for User Input on Inflatable Membrane Structures & Non-Planar Surfaces MetaArms: Body Remapping Using Feet-Controlled Artificial Arms
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1