Interactive constraint satisfaction for office systems

M. Ishii, Y. Sasaki, S. Kaneda
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引用次数: 3

Abstract

This paper presents an interactive constraint satisfaction mechanism for building office systems. We noticed that regulations for business are primarily described in declarative constraints, and clerical work could be regarded as consistency maintenance governed by conformance to the regulations in terms of the data in business databases and application forms. From this view point, we model clerical work as a consistency maintenance model. On the basis of the model, we develop a constraint syntax and an interactive constraint satisfaction system appropriate to clerical work. In order to demonstrate the validity and effectiveness of our method, we rewrote the general affairs expert system KOA, an office system currently in operation, using constraints, and evaluated the resulting performance. Experimental results show that all the regulations can be easily described in constraints, the description size is reduced by 50%. The constraints have high modularity and cover rare cases exhaustively, the response time is short enough to be feasible, and the number of interactions is almost equivalent to that of the original system. The results confirm the important point that we can easily realize a maintainable office system with the interactive constraint satisfaction mechanism without increasing the number of interactions.<>
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办公系统的交互约束满足
提出了一种用于办公系统构建的交互式约束满足机制。我们注意到,业务规则主要是在声明性约束中描述的,文书工作可以被视为一致性维护,由业务数据库和应用程序表单中数据的规则一致性来管理。从这个角度来看,我们将文职工作建模为一致性维护模型。在此模型的基础上,我们开发了一个适用于文书工作的约束句法和交互式约束满足系统。为了验证该方法的有效性和有效性,我们利用约束条件对一个正在运行的办公系统——综合事务专家系统KOA进行了重写,并对结果进行了性能评价。实验结果表明,该方法可以很容易地用约束描述所有的规则,描述尺寸减少了50%。该约束具有较高的模块化,涵盖了极少的情况,响应时间短到可以实现,交互次数几乎与原系统相当。结果证实了一个重要的观点,即我们可以在不增加交互次数的情况下,利用交互约束满足机制轻松实现可维护的办公系统。
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