Effects of Tracking Area Shape and Size on Artificial Potential Field Redirected Walking

J. Messinger, Eric Hodgson, E. Bachmann
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引用次数: 33

Abstract

Immersive Virtual Environment systems that utilize Head Mounted Displays and a large tracking area have the advantage of being able to use natural walking as a locomotion interface. In such systems, difficulties arise when the virtual world is larger than the tracking area and users approach area boundaries. Redirected walking (RDW) is a technique that distorts the correspondence between physical and virtual world motion to steer users away from boundaries and obstacles, including other co-immersed users. Recently, a RDW algorithm was proposed based on the use of artificial potential fields (APF), in which walls and obstacles repel the user. APF-RDW effectively supports multiple simultaneous users and, unlike other RDW algorithms, can easily account for tracking area dimensions and room shape when generating steering instructions. This work investigates the performance of a refined APF-RDW algorithm in different sized tracking areas and in irregularly shaped rooms, as compared to a Steer-to-Center (STC) algorithm and an un-steered control condition. Data was generated in simulation using logged paths of prior live users, and is presented for both single-user and multi-user scenarios. Results show the ability of APF-RDW to steer effectively in irregular concave shaped tracking areas such as L-shaped rooms or crosses, along with scalable multi-user support, and better performance than STC algorithms in almost all conditions.
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跟踪区域形状和大小对人工电位场重定向行走的影响
利用头戴式显示器和大型跟踪区域的沉浸式虚拟环境系统具有能够使用自然行走作为运动界面的优势。在这种系统中,当虚拟世界大于跟踪区域且用户接近区域边界时,就会出现困难。重定向行走(RDW)是一种扭曲物理和虚拟世界运动之间对应关系的技术,可以引导用户远离边界和障碍物,包括其他共同沉浸的用户。最近,提出了一种基于人工势场(APF)的RDW算法,其中墙壁和障碍物排斥用户。APF-RDW有效地支持多个同时用户,与其他RDW算法不同的是,在生成转向指令时,APF-RDW可以很容易地考虑跟踪区域尺寸和房间形状。这项工作研究了在不同大小的跟踪区域和不规则形状的房间中,与转向到中心(STC)算法和非转向控制条件相比,改进的APF-RDW算法的性能。数据是在模拟中使用先前活动用户的日志路径生成的,并为单用户和多用户场景提供了数据。结果表明,APF-RDW能够在不规则凹形跟踪区域(如l形房间或十字)中有效转向,同时具有可扩展的多用户支持,并且在几乎所有条件下都优于STC算法。
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