Different forms of the games in multiagent reinforcement learning: alternating vs. simultanous movements

A. Akramizadeh, A. Afshar, M. Menhaj
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引用次数: 4

Abstract

Multiagent systems are one of the most promising solutions in most of real life applications in which some kinds of social interactions or conventions are involved. Agent oriented applications are broadly explored among which learning in unknown environment is well developed based on Markov Decision Process (MDP). On the other hand, learning in multiagent systems has been recently introduced, basically in conjunction with game theory which is the science of investigating multiple interactive agents. During learning, self-interested agents are attempting to find the equilibrium policy based on the structure of the game, mostly considered as normal form games. In this paper, we focus on bringing into discussion game structures, addressed as normal form games and extensive form games, in learning process. This includes also some modifications and refinements in initially introduced concepts as well as a proposed approach in extensive form games.
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多智能体强化学习中不同形式的博弈:交替与同步运动
多智能体系统是大多数现实生活应用中最有前途的解决方案之一,在这些应用中涉及某些类型的社会交互或约定。面向智能体的应用得到了广泛的探索,其中基于马尔可夫决策过程(MDP)的未知环境学习得到了很好的发展。另一方面,最近引入了多智能体系统中的学习,基本上是与博弈论结合在一起的,博弈论是研究多个交互智能体的科学。在学习过程中,自利智能体试图根据博弈的结构找到均衡策略,这种博弈通常被认为是正常形式的博弈。本文着重讨论了学习过程中的游戏结构,分为常态型游戏和泛化型游戏。这还包括对最初引入的概念的一些修改和完善,以及在广泛形式的游戏中提出的方法。
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