Exploring large virtual environments with an HMD when physical space is limited

B. Sanders, G. Narasimham, B. Rump, T. McNamara, T. Carr, J. Rieser, Bobby Bodenheimer
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引用次数: 224

Abstract

Virtual Environments presented through head-mounted displays (HMDs) are often explored on foot. Exploration on foot is useful since the afferent and efferent cues of physical locomotion aid spatial awareness. However, the size of the virtual environment that can be explored on foot is limited to the dimensions of the tracking space of the HMD unless other strategies are used. This paper presents a system for exploring a large virtual environment on foot when the size of the physical surroundings is small by leveraging people's natural ability to spatially update. This paper presents three methods of "resetting" users when they reach the physical limits of the HMD tracking system. Resetting involves manipulating the users' location in physical space to move them out of the path of the physical obstruction while maintaining their spatial awareness of the virtual space.
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当物理空间有限时,使用HMD探索大型虚拟环境
通过头戴式显示器(hmd)呈现的虚拟环境通常是徒步探索。徒步探索是有用的,因为身体运动的传入和传出线索有助于空间意识。然而,除非使用其他策略,否则步行可以探索的虚拟环境的大小仅限于HMD的跟踪空间的尺寸。本文提出了一种利用人的自然空间更新能力,在物理环境较小的情况下,徒步探索大型虚拟环境的系统。本文介绍了当用户达到HMD跟踪系统的物理极限时“重置”用户的三种方法。重置包括操纵用户在物理空间中的位置,将他们移出物理障碍物的路径,同时保持他们对虚拟空间的空间意识。
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