Greedy Beta-Skeleton in Three Dimensions

Hisamoto Hiyoshi
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引用次数: 4

Abstract

In two dimensions, the beta-skeleton is one of the most practical methods for reconstructing smooth curves from a given unorganized point set because of its provable guarantee. In three dimensions, however, the beta-skeleton cannot be used for surface reconstruction because it may contain unwanted holes omnipresently, no matter how high sampling density is. To overcome this difficulty, an extension of the beta-skeleton, called greedy beta-skeleton, is proposed. It is shown by computational experiments that the unwanted holes do not appear in the greedy beta-skeleton even when the dimension is three. In addition, the greedy beta-skeletons are computed for several practical inputs, and their fairness is examined. Computation results for some variants of the greedy beta-skeleton are also reported.
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贪婪-三维骨架
在二维空间中,骨架法由于其可证明性而成为从给定无组织点集重构光滑曲线最实用的方法之一。然而,在三维中,β -骨架不能用于表面重建,因为无论采样密度有多高,它都可能无处不在地包含不需要的孔。为了克服这一困难,提出了β -骨架的扩展,称为贪心β -骨架。计算实验表明,贪心骨架即使在三维空间中也不会出现多余的空穴。此外,还计算了几个实际输入的贪婪骨架,并检验了它们的公平性。本文还报道了贪心骨架的一些变体的计算结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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