Can Students Learn from Grading Erroneous Computer Programs?

Yancy Vance M. Paredes, I-Han Hsiao
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Abstract

Learning from erroneous examples involves the intentional inclusion of errors as part of the learning process. Prior works, mostly from the field of mathematics, have investigated how this can be used in blended learning environments to help students. Due to the Covid-19 pandemic, most learning activities have shifted to online, motivating us to study and utilize students’ use of an existing grading platform. Students were tasked to evaluate various degrees of erroneous answers as their learning opportunities, resembling program debugging. The grading process was engineered to supply feedback to students by revealing the actual marks and remarks to help them address their misconceptions and prepare them for an upcoming exam. This study presents our findings from clickstream data of students taking a synchronous online Computer Informatics class. How different students approached the activity was looked into: the amount of time spent and the difference of their assigned grade to that of a subject expert’s. Although it is still inconclusive whether students learned from erroneous computer programs, we found that students who were proactive in seeking feedback had better midterm scores than those who were not. This underscores the importance of feedback in this learning process.
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学生能从给错误的计算机程序评分中学到什么吗?
从错误的例子中学习包括有意地将错误作为学习过程的一部分。先前的工作,主要来自数学领域,已经研究了如何在混合学习环境中使用它来帮助学生。由于新冠肺炎疫情,大多数学习活动都转移到了网上,这促使我们学习和利用学生对现有评分平台的使用。学生们的任务是评估不同程度的错误答案,作为他们的学习机会,类似于程序调试。评分过程旨在通过显示实际分数和评论来向学生提供反馈,帮助他们纠正错误观念,为即将到来的考试做好准备。本研究展示了我们从同步在线计算机信息学课程的学生点击流数据中发现的结果。研究人员调查了不同学生参与活动的方式:花费的时间以及他们与学科专家的评分差异。尽管学生是否从错误的计算机程序中学习还没有定论,但我们发现,主动寻求反馈的学生比不主动寻求反馈的学生在期中考试中取得了更好的成绩。这强调了反馈在学习过程中的重要性。
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