Enabling Plug-n-Play in Named Data Networking

Tianyuan Yu, Philipp Moll, Zhiyi Zhang, A. Afanasyev, Lixia Zhang
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引用次数: 4

Abstract

“Plug-and-play” is a highly desired property in networking, which enables new entities to be plugged into a networked system following a systematic, and automated if possible, process to start playing, i.e. sending and receiving packets. In IP networks, DHCP services provide the plug function to enable an IP host to play. In this paper we discuss the plug step in an NDN network, articulate the fundamental differences in NDN's plug step as compared to that of IP, and describe our initial designs for plugging new entities into an NDN network in three different use case scenarios. These design exercises show that NDN's plug process requires mutual authentication between the configurer and the configuree (the entity to be plugged in), which is context specific and represents a major challenge in the plug process. We addressed this challenge by making use of existing authentication systems.
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在命名数据网络中启用即插即用
“即插即用”是网络中非常需要的属性,它使新实体能够按照系统的、如果可能的话自动化的过程插入网络系统,即发送和接收数据包。在IP网络中,DHCP服务提供插拔功能,使IP主机能够正常使用。在本文中,我们讨论了NDN网络中的插入步骤,阐明了NDN的插入步骤与IP的基本区别,并描述了我们在三种不同用例场景中将新实体插入NDN网络的初步设计。这些设计实践表明,NDN的插入过程需要配置者和被配置者(要插入的实体)之间的相互认证,这是特定于环境的,是插入过程中的一个主要挑战。我们通过利用现有的身份验证系统来解决这个问题。
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