Run-time resource management based on design space exploration

C. Ykman-Couvreur, Philipp A. Hartmann, G. Palermo, Fabien Colas-Bigey, Laurent San
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引用次数: 10

Abstract

A main challenge in today's embedded system design is to find the perfect balance between performance and power consumption. This paper presents a run-time resource management framework for embedded heterogeneous multi-core platforms. It allows dynamic adaptation to changing application context and transparent optimization of the platform resource usage following a distributed and hierarchical approach. A Global Resource Manager (GRM) is running in parallel with the central manager of the application on the host processor of the platform. Each IP core of the platform can execute its own Local Resource Manager (LRM), and the GRM conforms to practices of each LRM. The operating points managed by the GRM are identified in a design-space exploration phase as a set of Pareto-optimal configurations of the application and their impacts with regards to the quality of experience, performance and energy consumption. The GRM has already been integrated in a POSIX version of an audio-driven video surveillance application in order to maximize its QoE parameters with respect to the battery duration and the energy budget of the platform, used to analyze the GRM efficiency.
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基于设计空间探索的运行时资源管理
当今嵌入式系统设计的一个主要挑战是在性能和功耗之间找到完美的平衡。提出了一种嵌入式异构多核平台运行时资源管理框架。它允许动态适应不断变化的应用程序上下文,并遵循分布式和分层方法对平台资源使用进行透明的优化。全局资源管理器(GRM)在平台的主机处理器上与应用程序的中央管理器并行运行。平台的每个IP核都可以执行自己的本地资源管理器(LRM), GRM遵循每个LRM的实践。GRM管理的操作点在设计空间探索阶段被确定为应用程序的一组帕累托最优配置,以及它们对体验质量、性能和能耗的影响。GRM已经集成在一个POSIX版本的音频驱动视频监控应用程序中,以便最大化其QoE参数,考虑电池持续时间和平台的能量预算,用于分析GRM效率。
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