Designing an Educational Game Evaluation Framework Based on Game Mechanics

Satrio Adi Rukmono, Fais Zharfan Azif, Muhammad Zuhri Catur Candra
{"title":"Designing an Educational Game Evaluation Framework Based on Game Mechanics","authors":"Satrio Adi Rukmono, Fais Zharfan Azif, Muhammad Zuhri Catur Candra","doi":"10.1109/ICoICT52021.2021.9527418","DOIUrl":null,"url":null,"abstract":"Children in everyday life are increasingly using educational games. However, the quality of each of the many educational games available varies. Some evaluation frameworks exist, but most are prone to the evaluator’s subjectivity, which cannot be compared objectively. This study aims to formulate a framework that evaluates the quality of educational games objectively based on the game mechanics used. The framework is built upon Bloom’s taxonomy as the basis to ascertain the academic side and MDA (Mechanics-Dynamics-Aesthetics) Framework to distinguish the game side. Then, it assesses each educational mechanic based on a standard in the evaluation framework to obtain an accurate, quantifiable score as a measure. Validation of the framework involves using the framework to evaluate existing educational games and comparing the results with expert reviews. With this framework, an educational game quality can be measured objectively and quantitatively based on the technical and fundamental elements that exist in each game.","PeriodicalId":191671,"journal":{"name":"2021 9th International Conference on Information and Communication Technology (ICoICT)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-08-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 9th International Conference on Information and Communication Technology (ICoICT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICoICT52021.2021.9527418","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

Children in everyday life are increasingly using educational games. However, the quality of each of the many educational games available varies. Some evaluation frameworks exist, but most are prone to the evaluator’s subjectivity, which cannot be compared objectively. This study aims to formulate a framework that evaluates the quality of educational games objectively based on the game mechanics used. The framework is built upon Bloom’s taxonomy as the basis to ascertain the academic side and MDA (Mechanics-Dynamics-Aesthetics) Framework to distinguish the game side. Then, it assesses each educational mechanic based on a standard in the evaluation framework to obtain an accurate, quantifiable score as a measure. Validation of the framework involves using the framework to evaluate existing educational games and comparing the results with expert reviews. With this framework, an educational game quality can be measured objectively and quantitatively based on the technical and fundamental elements that exist in each game.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于游戏机制的教育游戏评价框架设计
孩子们在日常生活中越来越多地使用教育游戏。然而,许多教育类游戏的质量各不相同。虽然存在一些评价框架,但大多数都倾向于评价者的主观性,无法进行客观比较。本研究旨在构建一个框架,基于所使用的游戏机制客观地评估教育游戏的质量。该框架建立在Bloom的分类基础上,以确定学术方面和MDA(机制-动态-美学)框架来区分游戏方面。然后,根据评估框架中的标准对各个教育机制进行评估,以获得准确的、可量化的分数作为衡量标准。框架的验证包括使用框架来评估现有的教育游戏,并将结果与专家评论进行比较。有了这个框架,我们就可以根据每款游戏中存在的技术和基本元素客观定量地衡量一款教育类游戏的质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Electronic Nose Dataset for Classifying Rice Quality using Neural Network Improving Multi-Class Motor Imagery EEG Signals Classification Using Ensemble Learning Method Deep Convolutional Generative Adversarial Network Application in Batik Pattern Generator Emotion Classification on Indonesian Twitter Using Convolutional Neural Network (CNN) Developing Suicide Risk Idea Identification for Teenager (SERIINA) Mobile Apps Prototype using Extended Rapid Application Development
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1