Progressive neural network training for the Open Racing Car Simulator

Christos Athanasiadis, Damianos Galanopoulos, A. Tefas
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引用次数: 6

Abstract

In this paper a novel methodology for training neural networks as car racing controllers is proposed. Our effort is focused on finding a new fast and effective way to train neural networks that will avoid stacking in local minima and can learn from advanced bot-teachers to handle the basic tasks of steering and acceleration in The Open Racing Car Simulator (TORCS). The proposed approach is based on Neural Networks that learn progressively the driving behaviour of other bots. Starting with a simple rule-based decision driver, our scope is to handle its decisions with NN and increase its performance as much as possible. In order to do so, we propose a sequence of Neural networks that are gradually trained from more dexterous drivers, as well as, from the simplest to the most skillful controller. Our method is actually, an effective initialization method for Neural Networks that leads to increasingly better driving behavior. We have tested the method in several tracks of increasing difficulty. In all cases the proposed method resulted in improved bot decisions.
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开放赛车模拟器的渐进式神经网络训练
本文提出了一种训练神经网络作为赛车控制器的新方法。我们的工作重点是寻找一种新的快速有效的方法来训练神经网络,这种神经网络将避免在局部最小值中堆叠,并可以向高级机器人教师学习,以处理开放赛车模拟器(TORCS)中的转向和加速的基本任务。所提出的方法是基于逐步学习其他机器人驾驶行为的神经网络。从一个简单的基于规则的决策驱动程序开始,我们的范围是用神经网络处理它的决策,并尽可能地提高它的性能。为了做到这一点,我们提出了一系列神经网络,这些神经网络从更灵巧的驾驶员逐渐训练,以及从最简单到最熟练的控制器。我们的方法实际上是一种有效的神经网络初始化方法,可以导致越来越好的驾驶行为。我们已经在难度越来越大的几个轨道上测试了这种方法。在所有情况下,所提出的方法都改善了机器人的决策。
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