Moana: geometry based disco ball lighting for tamatoa's lair

D. Byun, Shant Ergenian, Gregory Culp
{"title":"Moana: geometry based disco ball lighting for tamatoa's lair","authors":"D. Byun, Shant Ergenian, Gregory Culp","doi":"10.1145/3084363.3085058","DOIUrl":null,"url":null,"abstract":"In the \"Lair of Tamatoa\" sequence of our latest movie Moana, we had 56 disco ball lighting effects shots. Our effects and lighting departments collaborated closely to create the bizarre and ludicrous environment of the scene. We developed a geometry-based lighting pipeline which allowed us to interactively design the light effects..","PeriodicalId":163368,"journal":{"name":"ACM SIGGRAPH 2017 Talks","volume":"395 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2017 Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3084363.3085058","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

In the "Lair of Tamatoa" sequence of our latest movie Moana, we had 56 disco ball lighting effects shots. Our effects and lighting departments collaborated closely to create the bizarre and ludicrous environment of the scene. We developed a geometry-based lighting pipeline which allowed us to interactively design the light effects..
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
海洋奇缘:为塔玛塔的巢穴设计基于几何的迪斯科球照明
在我们最新的电影《海洋奇缘》的“塔玛托亚巢穴”序列中,我们有56个迪斯科球照明效果镜头。我们的效果和照明部门密切合作,创造了这个场景的奇异和滑稽的环境。我们开发了一个基于几何的照明管道,使我们能够交互式地设计灯光效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A case study on raytracing-in-the-loop optimization: focal surface displays Masquerade: fine-scale details for head-mounted camera motion capture data Building an animation pipeline for VR stories Dear angelica: breathing life into VR illustrations Evolution of AR in Pokémon go
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1