{"title":"Decidability of Non-interactive Simulation of Joint Distributions","authors":"Badih Ghazi, Pritish Kamath, M. Sudan","doi":"10.1109/FOCS.2016.65","DOIUrl":null,"url":null,"abstract":"We present decidability results for a sub-class of \"non-interactive\" simulation problems, a well-studied class of problems in information theory. A non-interactive simulation problem is specified by two distributions P(x, y) and Q(u, v): The goal is to determine if two players, Alice and Bob, that observe sequences Xn and Yn respectively where {(Xi, Yi)}ni = 1 are drawn i.i.d. from P(x, y) can generate pairs U and V respectively (without communicating with each other) with a joint distribution that is arbitrarily close in total variation to Q(u, v). Even when P and Q are extremely simple: e.g., P is uniform on the triples (0, 0), (0,1), (1,0) and Q is a \"doubly symmetric binary source\", i.e., U and V are uniform ± 1 variables with correlation say 0.49, it is open if P can simulate Q. In this work, we show that whenever P is a distribution on a finite domain and Q is a 2 × 2 distribution, then the non-interactive simulation problem is decidable: specifically, given δ > 0 the algorithm runs in time bounded by some function of P and δ and either gives a non-interactive simulation protocol that is δ-close to Q or asserts that no protocol gets O(δ)-close to Q. The main challenge to such a result is determining explicit (computable) convergence bounds on the number n of samples that need to be drawn from P(x, y) to get δ-close to Q. We invoke contemporary results from the analysis of Boolean functions such as the invariance principle and a regularity lemma to obtain such explicit bounds.","PeriodicalId":414001,"journal":{"name":"2016 IEEE 57th Annual Symposium on Foundations of Computer Science (FOCS)","volume":"34 48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE 57th Annual Symposium on Foundations of Computer Science (FOCS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/FOCS.2016.65","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 30
Abstract
We present decidability results for a sub-class of "non-interactive" simulation problems, a well-studied class of problems in information theory. A non-interactive simulation problem is specified by two distributions P(x, y) and Q(u, v): The goal is to determine if two players, Alice and Bob, that observe sequences Xn and Yn respectively where {(Xi, Yi)}ni = 1 are drawn i.i.d. from P(x, y) can generate pairs U and V respectively (without communicating with each other) with a joint distribution that is arbitrarily close in total variation to Q(u, v). Even when P and Q are extremely simple: e.g., P is uniform on the triples (0, 0), (0,1), (1,0) and Q is a "doubly symmetric binary source", i.e., U and V are uniform ± 1 variables with correlation say 0.49, it is open if P can simulate Q. In this work, we show that whenever P is a distribution on a finite domain and Q is a 2 × 2 distribution, then the non-interactive simulation problem is decidable: specifically, given δ > 0 the algorithm runs in time bounded by some function of P and δ and either gives a non-interactive simulation protocol that is δ-close to Q or asserts that no protocol gets O(δ)-close to Q. The main challenge to such a result is determining explicit (computable) convergence bounds on the number n of samples that need to be drawn from P(x, y) to get δ-close to Q. We invoke contemporary results from the analysis of Boolean functions such as the invariance principle and a regularity lemma to obtain such explicit bounds.