{"title":"Real-time application of travelling salesman problem using Google Maps API","authors":"Mehmet Hamza Erol, Faruk Bulut","doi":"10.1109/EBBT.2017.7956764","DOIUrl":null,"url":null,"abstract":"The Travelling Salesman Problem is defined as returning to the starting point after visiting all the points with the least cost. In this study, a real-world application that calculates the route of the Travelling Salesman Problem using the current traffic intensity information from Google Maps is prepared. Different methods such as Exhaustive Search, Heuristic A-Star Search, BitMask Dynamic Programming, Branch-and-Bound Algorithm and Greedy Search have been used in developing the desktop application. All these methods but Greedy Search have given the same routes. A user-friendly interface, displaying the shortest route in distance or duration on Google Maps, has been developed by adding different features.","PeriodicalId":293165,"journal":{"name":"2017 Electric Electronics, Computer Science, Biomedical Engineerings' Meeting (EBBT)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 Electric Electronics, Computer Science, Biomedical Engineerings' Meeting (EBBT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EBBT.2017.7956764","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
The Travelling Salesman Problem is defined as returning to the starting point after visiting all the points with the least cost. In this study, a real-world application that calculates the route of the Travelling Salesman Problem using the current traffic intensity information from Google Maps is prepared. Different methods such as Exhaustive Search, Heuristic A-Star Search, BitMask Dynamic Programming, Branch-and-Bound Algorithm and Greedy Search have been used in developing the desktop application. All these methods but Greedy Search have given the same routes. A user-friendly interface, displaying the shortest route in distance or duration on Google Maps, has been developed by adding different features.