Reconstruction of structure and texture of planar environments by dynamic vision techniques

M. Cossi, G. Cortelazzo, R. Frezza
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引用次数: 1

Abstract

This work is concerned with the estimate of structure and texture of buildings from a video sequence. The goal includes the recovery of metric information. The results could be conceivably used for many purposes ranging from photogram-metric applications to CAD models that could be applied, for example, for virtual visits of sites of artistic and historical significance. We present an original algorithm to estimate both structure and texture of environments composed by planes like the interiors of most buildings. From a video sequence of a decorated wall the algorithm computes a plane that approximates the wall (structure estimation) and composes a mosaic of the single images to reproduce the decoration (texture estimation). The data are organized so that it is possible to observe the wall from an arbitrary point of view.
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利用动态视觉技术重建平面环境的结构和纹理
这项工作是关于建筑物的结构和纹理的估计从一个视频序列。目标包括度量信息的恢复。可以想象,这些结果可以用于许多用途,从摄影测量应用到CAD模型,例如,用于对具有艺术和历史意义的地点的虚拟访问。我们提出了一种原始算法来估计由平面组成的环境(如大多数建筑物的内部)的结构和纹理。从装饰墙的视频序列中,该算法计算出一个近似墙的平面(结构估计),并将单个图像拼接起来以再现装饰(纹理估计)。这些数据是有组织的,因此可以从任意一个角度观察这堵墙。
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