A TCN-based Primary Ambient Extraction in Generating Ambisonics Audio from Panorama Video

Zhuliang Lv, Yi Zhou, Hongqing Liu, Xiaofeng Shu, Nannan Zhang
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Abstract

Spatial audio is one of the most essential parts of immersive audio-visual experience such as virtual reality (VR), which reproduces the inherent spatiality of sound and the correspondence of audio-visual experience. Ambisonics is the dominant spatial audio solution due to its flexibility and fidelity. However, the production of Ambisonics audio is difficult for the public because of the requirements of expensive equipments or professional music production ability. In this work, an end-to-end Ambisonics generator for panorama video is proposed. To improve the perception of directional sound, we assume that sound field is composed of a primary sound source and an ambient sound without spatiality, and a Temporal Convolutional Network (TCN) based Primary Ambient Extractor (PAE) is proposed to separate the two parts of sound field. The directional sound is spatially encoded by the weights from audio-visual fusion network added by ambient part. Our network is evaluated with panorama video clips with first order Ambisonics. The results show that the proposed approach outperforms other methods in terms of objective evaluations.
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基于tcn的全景视频生成立体声音频的主环境提取
空间音频是虚拟现实等沉浸式视听体验的重要组成部分之一,它再现了声音固有的空间性和视听体验的对应性。由于其灵活性和保真度,立体声是占主导地位的空间音频解决方案。然而,由于昂贵的设备或专业的音乐制作能力的要求,大众很难制作出立体声音频。在这项工作中,提出了一个端到端的全景视频立体声发生器。为了提高方向性声音的感知能力,假设声场由主声源和环境声组成,没有空间性,提出了一种基于时间卷积网络(TCN)的主环境声提取器(PAE)来分离声场的两个部分。将声频融合网络的权值与环境分量相加,对定向声音进行空间编码。我们的网络用一阶立体声全景视频片段进行评估。结果表明,该方法在客观评价方面优于其他方法。
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