Modeling dynamic scenes by one-shot 3D acquisition system for moving humanoid robot

R. Sagawa, Charles Malleson, M. Morisawa, K. Kaneko, F. Kanehiro, Y. Matsumoto, A. Hilton
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Abstract

For mobile robots, 3D acquisition is required to model the environment. Particularly for humanoid robots, a modeled environment is necessary to plan the walking control. This environment can include both static objects, such as a ground surface with obstacles, and dynamic objects, such as a person moving around the robot. This paper proposes a system for a robot to obtain a sufficiently accurate shape of the environment for walking on a ground surface with obstacles and a method to detect dynamic objects in the modeled environment, which is necessary for the robot to react to sudden changes in the scene. The 3D acquisition is achieved by a projector-camera system mounted on the robot head that uses a structured-light method to reconstruct the shapes of moving objects from a single frame. The acquired shapes are aligned and merged into a common coordinate system using the simultaneous localization and mapping method. Dynamic objects are detected as shapes that are inconsistent with the previous frames. Experiments were performed to evaluate the accuracy of the 3D acquisition and the robustness with regard to detecting dynamic objects when serving as the vision system of a humanoid robot.
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基于单镜头三维采集系统的运动人形机器人动态场景建模
对于移动机器人,需要三维采集来对环境进行建模。特别是对于类人机器人,需要一个建模的环境来规划其行走控制。这种环境既可以包括静态对象,比如有障碍物的地面,也可以包括动态对象,比如在机器人周围移动的人。本文提出了一种机器人在有障碍物的地面上获得足够精确的环境形状的系统,以及一种机器人在建模环境中检测动态物体的方法,这是机器人对场景突然变化做出反应所必需的。3D采集是通过安装在机器人头上的投影相机系统实现的,该系统使用结构光方法从单帧重建运动物体的形状。利用同步定位和映射的方法,将获取的形状对齐并合并到一个共同的坐标系中。动态对象被检测为与前一帧不一致的形状。通过实验验证了该系统作为仿人机器人视觉系统的三维采集精度和动态目标检测的鲁棒性。
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