Chih-Tsan Chang, Cheng-Yu Tsai, Song Peng, Hung-Hsu Tsai, Pao-Ta Yu
{"title":"On the Design of Multi-User Streaming Feedback System for Application of Cooperative Learning","authors":"Chih-Tsan Chang, Cheng-Yu Tsai, Song Peng, Hung-Hsu Tsai, Pao-Ta Yu","doi":"10.1109/ICS.2016.0134","DOIUrl":null,"url":null,"abstract":"This paper develops a multi-user streaming feedback system for cooperative learning in classroom learning. The system offers Android Apps to perform mobile interactive learning. Therefore, the system can be applied for interactive teaching. It also provides a game-based approach to improve students' cooperative learning. On the cognitive development of the game-based learning, the students use mobile devices camera and record their screen activity to play from streaming server and broadcast the contest on the streaming video wall such that the whole class can be able to see the contest. Moreover, the teacher can observe students' learning status and problems in real-time. That students have more willing to concentrate on their learning in the lecture. In other words, the streaming feedback system for cooperative learning in game-based theory classroom learning increases interactive between the teacher and students. Therefore, it improves learners' interest and efficiency in learning.","PeriodicalId":281088,"journal":{"name":"2016 International Computer Symposium (ICS)","volume":"252 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 International Computer Symposium (ICS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICS.2016.0134","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
This paper develops a multi-user streaming feedback system for cooperative learning in classroom learning. The system offers Android Apps to perform mobile interactive learning. Therefore, the system can be applied for interactive teaching. It also provides a game-based approach to improve students' cooperative learning. On the cognitive development of the game-based learning, the students use mobile devices camera and record their screen activity to play from streaming server and broadcast the contest on the streaming video wall such that the whole class can be able to see the contest. Moreover, the teacher can observe students' learning status and problems in real-time. That students have more willing to concentrate on their learning in the lecture. In other words, the streaming feedback system for cooperative learning in game-based theory classroom learning increases interactive between the teacher and students. Therefore, it improves learners' interest and efficiency in learning.