Component-based simulation modeling

A.H. Buss
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引用次数: 43

Abstract

This paper presents a component-based framework for designing simulation models and discusses its implementation in a package called Simkit. In this framework, components are defined to be monolithic software entities that interact with other components in one of only three ways. Although seemingly restrictive, this approach supports more extensibility and customization of simulation models than conventional object-oriented design.
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基于组件的仿真建模
本文提出了一个基于组件的仿真模型设计框架,并讨论了其在Simkit包中的实现。在此框架中,组件被定义为单一的软件实体,仅以三种方式之一与其他组件进行交互。尽管这种方法看起来很有局限性,但与传统的面向对象设计相比,它支持仿真模型的更多可扩展性和定制性。
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