{"title":"Component-based simulation modeling","authors":"A.H. Buss","doi":"10.1109/WSC.2000.899899","DOIUrl":null,"url":null,"abstract":"This paper presents a component-based framework for designing simulation models and discusses its implementation in a package called Simkit. In this framework, components are defined to be monolithic software entities that interact with other components in one of only three ways. Although seemingly restrictive, this approach supports more extensibility and customization of simulation models than conventional object-oriented design.","PeriodicalId":333727,"journal":{"name":"2000 Winter Simulation Conference Proceedings (Cat. No.00CH37165)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-12-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"43","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2000 Winter Simulation Conference Proceedings (Cat. No.00CH37165)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WSC.2000.899899","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 43
Abstract
This paper presents a component-based framework for designing simulation models and discusses its implementation in a package called Simkit. In this framework, components are defined to be monolithic software entities that interact with other components in one of only three ways. Although seemingly restrictive, this approach supports more extensibility and customization of simulation models than conventional object-oriented design.