Eunji Jeong, Namgoo Lee, Jinhan Kim, Duseok Kang, S. Ha
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引用次数: 8
Abstract
Emulating fault scenarios by injecting faults intentionally is commonly used to test and verify the robustness of a system. As the number of hardware devices integrated into an embedded system tends to increase consistently and the chance of hardware failure is expected to increase in an SoC, it becomes important to emulate fault scenarios caused by hardware-related errors. To this end, we present a kernel-level fault injection framework for ARM-based embedded Linux systems, called FIFA, aiming to investigate the effect of an individual hardware error in a real hardware platform rather than performing statistical analysis by random experiments. FIFA consists of two complementary fault injection techniques, one is based on the Kernel GNU Debugger and the other on hardware breakpoints. Compared with the previous work that emulates bit-flip errors only, FIFA supports other types of errors such as time delay and device failure. The viability of the proposed framework is proved by real-life experiments with an ODROID-XU4 system.
通过故意注入故障来模拟故障场景通常用于测试和验证系统的鲁棒性。由于集成到嵌入式系统中的硬件设备数量趋于持续增加,并且预计SoC中硬件故障的机会也会增加,因此模拟由硬件相关错误引起的故障场景变得非常重要。为此,我们提出了一个基于arm的嵌入式Linux系统的内核级故障注入框架,称为FIFA,旨在研究真实硬件平台中单个硬件错误的影响,而不是通过随机实验进行统计分析。FIFA由两种互补的故障注入技术组成,一种基于Kernel GNU Debugger,另一种基于硬件断点。与之前的工作相比,FIFA支持其他类型的错误,如时间延迟和设备故障。在ODROID-XU4系统上的实际实验证明了该框架的可行性。