Collision-Aware Deterministic Neighbor Discovery in Static Ad Hoc Wireless Networks

J. Sorribes, Lourdes Peñalver, C. Calafate, Jaime Lloret
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引用次数: 3

Abstract

In ad hoc wireless networks, the devices are equipped with limited range radio transceivers for communications. This type of networks does not have a communications infrastructure right after the deployment, and nodes do not know which other nodes are within their transmission range (neighbors). So, each node must discover its neighbors as a first step. In this paper we present two approaches to the neighbor discovery problem in static one-hop scenarios: TDMA-based (Time Division Multiple Access based) and Leader-based protocols. To assess the performance of these approaches we performed simulation experiments using the Castalia 3.2 simulator, comparing the proposed protocols against two protocols widely used in the literature as reference - the PRR (Probabilistic Round Robin) protocol and the Hello protocol - measuring two metrics: neighbor discovery time and number of discovered neighbors, for all the protocols tested. Results show that the leader-based and TDMA-based protocols outperform state-of-the-art solutions in the presence of collisions regarding both metrics, while finding that the TDMA-based protocol $(O(N^{2}))$ is slower than the leader-based approach $(O(N))$. The TDMA-based proposal decreases time consumption at least at a factor of 6 in comparison with Hello protocol and a factor of 3 compared to PRR protocol. Furthermore, the leader-based protocol reduces the time consumption at least at a factor of $6N$ in comparison with Hello and a factor of $3N$ compared to PRR protocol.
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静态Ad Hoc无线网络中冲突感知的确定性邻居发现
在自组织无线网络中,设备配备了用于通信的有限范围无线电收发器。这种类型的网络在部署后没有通信基础设施,节点不知道哪些其他节点在其传输范围内(邻居)。因此,作为第一步,每个节点必须发现它的邻居。本文提出了两种解决静态单跳场景下邻居发现问题的方法:基于时分多址的tdma协议和基于leader的协议。为了评估这些方法的性能,我们使用Castalia 3.2模拟器进行了仿真实验,将所提出的协议与文献中广泛使用的两种协议(PRR (Probabilistic Round Robin)协议和Hello协议)进行了比较,并测量了所有测试协议的两个指标:邻居发现时间和发现邻居数量。结果表明,在两个度量存在冲突的情况下,基于领导者和基于tdma的协议优于最先进的解决方案,同时发现基于tdma的协议$(O(N^{2}))$比基于领导者的方法$(O(N))$慢。与Hello协议相比,基于tdma的提议至少减少了6倍的时间消耗,与PRR协议相比减少了3倍的时间消耗。此外,与Hello相比,基于leader的协议至少减少了6N美元的时间消耗,与PRR协议相比减少了3N美元的时间消耗。
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