Children's Participation Patterns in Online Communities:

Oren Zuckerman, I. Blau, A. Monroy-Hernández
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引用次数: 17

Abstract

Online participation and content contribution are pillars of the Internet revolution and are core activities for younger generations online. This study investigated participation patterns, users' contributions and gratification mechanisms, as well as the gender differences of Israeli learners in the Scratch online community. The findings showed that: (1) Participation patterns reveal two distinct participation types "project creators" and "social participators", suggesting different users' needs. (2) Community members gratified "project creators" and "social participators" for their investment – using several forms of community feedback. Gratification at the user level was given both to "project creators" and "social participators" – community members added them as friends. The majority of the variance associated with community feedback was explained by seven predictors. However, gratification at the project level was different for the two participation types - active "project creators" received less feedback on their projects, while active "social participators" received more. Project feedback positively correlated with social participation investment, but negatively correlated with project creation investment. A possible explanation is that community members primarily left feedback to their friends. (3) No gender differences were found in participation patterns or in project complexity, suggesting that Scratch provides similar opportunities to both genders in programming, learning, and participation.
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儿童在网络社区中的参与模式
在线参与和内容贡献是互联网革命的支柱,也是年轻一代在线的核心活动。本研究调查了Scratch在线社区中以色列学习者的参与模式、用户贡献和满足机制,以及性别差异。研究发现:(1)参与模式呈现出“项目创造者”和“社会参与者”两种不同的参与类型,反映了不同的用户需求。(2)社区成员通过多种形式的社区反馈,对“项目创造者”和“社会参与者”的投资表示感谢。在用户层面上,“项目创建者”和“社会参与者”都得到了满足——社区成员将他们加为好友。与社区反馈相关的大部分差异可以用七个预测因子来解释。然而,两种参与类型在项目层面的满足感是不同的——积极的“项目创造者”收到的项目反馈较少,而积极的“社会参与者”收到的反馈更多。项目反馈与社会参与投资正相关,与项目创造投资负相关。一种可能的解释是,社区成员主要是把反馈留给他们的朋友。(3)在参与模式和项目复杂性方面没有发现性别差异,这表明Scratch在编程、学习和参与方面为男女提供了相似的机会。
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