Minimum cost seed set for competitive social influence

Yuqing Zhu, Deying Li, Zhao Zhang
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引用次数: 47

Abstract

We wonder that in a competitive environment, how an influence uses the minimum cost to choose seeds such that its influence spread can reach a desired threshold under thwarting from its competitors. At first we take a simple fact into account: the information arriving first has heavy impact, and present Competitive - Independent Cascade (C-IC) model to characterize how different influences competing with others in a social network. We have found that a specific influence's spread is monotone and submodular, and these nice properties make algorithm performance tractable. We then propose Minimum Cost Seed Set problem (MinSeed) to answer our original concern and give a greedy algorithm. We analyze the ratio of greedy algorithm, and give result significantly better than similar ones analyzed by others. Noticing that the computation of real information spread is hard to compute and simple greedy is too time consuming, we design an effective method for estimating information spread in C-IC model, and devise scalable algorithm applying for large social networks. Through simulation on real world datasets, we confirm that, our scalable algorithm outputs seed set with small total cost comparable to that given by simple greedy, with very fast computation.
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最低成本种子设置竞争性社会影响力
我们想知道,在竞争环境中,影响力如何在竞争对手的阻挠下,以最小的成本选择种子,使其影响力传播达到所需的阈值。首先,我们考虑到一个简单的事实:首先到达的信息有很大的影响,并提出竞争-独立级联(C-IC)模型来表征不同的影响如何与他人竞争在一个社会网络。我们发现特定影响的传播是单调的和次模的,这些良好的性质使得算法的性能易于处理。然后,我们提出最小代价种子集问题(MinSeed)来回答我们最初的问题,并给出一个贪心算法。对贪心算法的比值进行了分析,结果明显优于同类算法。针对真实信息传播的计算难以计算和简单贪心过于耗时的问题,设计了一种有效的C-IC模型信息传播估计方法,并设计了适用于大型社交网络的可扩展算法。通过对真实数据集的模拟,我们证实了我们的可扩展算法输出种子集的总成本比简单贪心算法小,计算速度非常快。
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