An infrastructure for mobile information systems based on a fragmented object model

T. Kirste
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引用次数: 11

Abstract

Global information management systems based on the vision of the 'docuverse'-such as the World-Wide Web (WWW)-show that on-line access to vast amounts of distributed information is possible not only for the expert, but also for the end user. At the same time, the availability of affordable mid- and long-range wireless data communication services, based, e.g., on cellular phone technology, has put the vision of ubiquitous mobile information access within the reach of viable projects. It is now an interesting challenge to combine both concepts into a system model granting everyone ubiquitous access to the global information repository. However, problems such as low bandwidth and limited resources make this a non-trivial task. This paper describes MIS/O, an experimental mobile information system based on wireless data communication which has been developed at the Computer Graphics Center during 1994. MIS/O and its underlying concepts address the above mentioned problem areas by introducing a fragmented object model. This model provides the necessary mechanisms for a (partial) migration of object behaviour to the mobile system-acting as an intelligent data terminal-at runtime. In addition to conventional caching and compression techniques, this is required for coping with intrinsic system limitations and low communication bandwidth in an environment with a virtually unlimited number of information types and services such as the docuverse.
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基于碎片化对象模型的移动信息系统基础设施
基于“文献世界”愿景的全球信息管理系统——例如万维网(WWW)——表明,不仅对专家来说,而且对最终用户来说,对大量分布式信息的在线访问都是可能的。同时,由于可以负担得起的中、远距离无线数据通信服务,例如基于蜂窝式电话技术,使随处可见的移动信息接入成为可行项目所能达到的目标。现在,将这两个概念结合到一个系统模型中是一个有趣的挑战,该模型授予每个人对全局信息存储库的普遍访问权。然而,诸如低带宽和有限资源等问题使这成为一项艰巨的任务。本文介绍了1994年计算机图形学中心开发的基于无线数据通信的实验性移动信息系统MIS/O。MIS/O及其底层概念通过引入碎片化对象模型来解决上述问题。该模型提供了在运行时将对象行为(部分)迁移到移动系统(充当智能数据终端)的必要机制。除了传统的缓存和压缩技术之外,在具有几乎无限数量的信息类型和服务(如docuverse)的环境中,还需要处理固有的系统限制和低通信带宽。
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