How accurate should be disparities estimated for image-based rendering?

E. Izquierdo
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引用次数: 1

Abstract

Disparity estimation is the basis for the generation of a virtual view from a small set of real reference images. Much research on this area has been conducted by the computer vision community over the last decade. Currently, most problems involved in this technology are well understood and there exist several well-established algorithms to render virtual views from perspectively different images of the same scene. However, most work has been oriented towards high-accuracy disparity estimation to produce high-quality virtual images, often using sophisticated purpose-built hardware accelerators to achieve real-time results. Two disparity estimators with different complexity degrees are described and used to examine how much disparity inaccuracies influence image rendering quality. The objective of this study is to design software-based image synthesis in real-time on conventional PC platforms. Basically, this work looks at the opposite end of the cost-complexity curve by making very restrained demands on the disparity estimator. It is shown empirically that in many cases the effect of disparity accuracy on the quality of virtual views is almost imperceptible and that, for many applications requiring real-time processing, reasonably good results can be achieved with less computational cost.
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对于基于图像的渲染,差异估计应该有多准确?
视差估计是由一小组真实参考图像生成虚拟视图的基础。在过去的十年里,计算机视觉社区对这一领域进行了大量的研究。目前,该技术涉及的大多数问题都很好地理解,并且存在几种成熟的算法来从同一场景的不同图像的角度呈现虚拟视图。然而,大多数工作都是针对高精度视差估计来产生高质量的虚拟图像,通常使用复杂的专用硬件加速器来实现实时结果。描述了两个复杂度不同的视差估计器,并使用它们来检验视差误差对图像渲染质量的影响程度。本研究的目的是在传统的PC平台上设计基于软件的实时图像合成。基本上,这项工作通过对视差估计器提出非常有限的要求来观察成本-复杂性曲线的另一端。经验表明,在许多情况下,视差精度对虚拟视图质量的影响几乎是不可察觉的,对于许多需要实时处理的应用,可以用较少的计算成本获得相当好的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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