POL360: A Universal Mobile VR Motion Controller using Polarized Light

Hyouk Jang, Juheon Choi, Gunhee Kim
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引用次数: 2

Abstract

We introduce POL360: the first universal VR motion controller that leverages the principle of light polarization. POL360 enables a user who holds it and wears a VR headset to see their hand motion in a virtual world via its accurate 6-DOF position tracking. Compared to other techniques for VR positioning, POL360 has several advantages as follows. (1) Mobile compatibility: Neither additional computing resource like a PC/console nor any complicated pre-installation is required in the environment. Only necessary device is a VR headset with an IR LED module as a light source to which a thin-film linear polarizer is attached. (2) On-device computing: Our POL360’s computation for positioning is completed on the microprocessor in the device. Thus, it does not require additional computing resource of a VR headset. (3) Competitive accuracy and update rate: In spite of POL360’s superior mobile compatibility and affordability, POL360 attains competitive performance of accuracy and fast update rates. That is, it achieves the subcentimeter accuracy of positioning and the tracking rate higher than 60 Hz. In this paper, we derive the mathematical formulation of 6-DOF positioning using light polarization for the first time and implement a POL360 prototype that can directly operate with any commercial VR headset systems. In order to demonstrate POL360’s performance and usability, we carry out thorough quantitative evaluation and a user study and develop three game demos as use cases.
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POL360:使用偏振光的通用移动VR运动控制器
我们推出POL360:第一款利用光偏振原理的通用VR运动控制器。POL360通过精确的6-DOF位置跟踪功能,让佩戴VR耳机的用户能够在虚拟世界中看到自己的手部运动。与其他VR定位技术相比,POL360具有以下几个优势。(1)移动兼容性:既不需要像PC/控制台那样的额外计算资源,也不需要在环境中进行任何复杂的预安装。唯一需要的设备是一个VR头显,用红外LED模块作为光源,上面附着一个薄膜线性偏光片。(2)设备上计算:我们POL360的定位计算是在设备内的微处理器上完成的。因此,它不需要VR头显的额外计算资源。(3)具有竞争力的精度和更新速度:尽管POL360具有优越的移动兼容性和可负担性,但POL360在精度和快速更新速度方面具有竞争力。即实现了亚厘米级的定位精度和60hz以上的跟踪速率。在本文中,我们首次利用光偏振导出了六自由度定位的数学公式,并实现了一个可以直接与任何商业VR头显系统操作的POL360原型。为了证明POL360的性能和可用性,我们进行了彻底的定量评估和用户研究,并开发了三个游戏演示作为用例。
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