A System Proposal for Interactive Deformation of Large Medical Volumes

A. Aguilera, Alejandro León, L. Escudero, Manuel García Sánchez
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Abstract

In the field of volume deformation, an open research topic is the interactive and physically plausible deformation and rendering of large medical volumes. Many approaches to deform volumetric models have been proposed, offering a trade-off between realism and model resolution depending on the goal. In this paper, we study the main techniques to deform volumetric models, focusing on the works that address interactive realistic deformation of large models and we outline the requirements needed to build an integrated system to interactively deform and visualize large volumes using the GPU. We also present a prototype of application that shows the viability of implementing such a system. For this prototype, we propose an enhanced deformation technique and a new fast deformed volume visualization scheme, assuring the system interactivity at any time.
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大医学卷交互变形的系统方案
在体积变形领域,一个开放的研究课题是大型医疗体积的交互和物理上合理的变形和渲染。已经提出了许多变形体积模型的方法,根据目标提供了现实主义和模型分辨率之间的权衡。在本文中,我们研究了变形体积模型的主要技术,重点研究了解决大型模型的交互式逼真变形的工作,并概述了构建一个集成系统所需的要求,以使用GPU进行交互式变形和可视化大体积。我们还提出了一个应用原型,显示了实现这样一个系统的可行性。针对该原型,我们提出了一种增强的变形技术和一种新的快速变形体可视化方案,保证了系统随时的交互性。
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