Empowering Young Job Seekers with Virtual Reality

E. Prasolova-Førland, Mikhail Fominykh, Oscar Ihlen Ekelund
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引用次数: 7

Abstract

This paper presents the results of the Virtual Internship project that aims to help young job seekers get insights of different workplaces via immersive and interactive experiences. We designed a concept of ‘Immersive Job Taste’ that provides a rich presentation of occupations with elements of workplace training, targeting a specific group of young job seekers, including high-school students and unemployed. We developed several scenarios and applied different virtual and augmented reality concepts to build prototypes for different types of devices. The intermediary and the final versions of the prototypes were evaluated by several groups of primary users and experts, including over 70 young job seekers and high school students and over 45 various professionals and experts. The data were collected using questionnaires and interviews. The results indicate a generally very positive attitude towards the concept of immersive job taste, although with significant differences between job seekers and experts. The prototype developed for room-scale virtual reality with controllers was generally evaluated better than those including cardboard with 360 videos or with animated 3D graphics and augmented reality glasses. In the paper, we discuss several aspects, such as the potential of immersive technologies for career guidance, fighting youth unemployment by better informing the young job seekers, and various practical and technology considerations.
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赋予年轻求职者虚拟现实的力量
本文介绍了虚拟实习项目的结果,该项目旨在帮助年轻求职者通过沉浸式和交互式体验了解不同的工作场所。我们设计了一个“沉浸式工作品味”的概念,提供了一个丰富的职业展示,其中包括工作场所培训的元素,针对特定的年轻求职者群体,包括高中生和失业者。我们开发了几个场景,并应用了不同的虚拟现实和增强现实概念,为不同类型的设备构建原型。原型的中间版本和最终版本由几组主要用户和专家进行评估,其中包括70多名年轻求职者和高中生以及45多名各种专业人士和专家。数据是通过问卷调查和访谈收集的。结果表明,尽管求职者和专家之间存在显著差异,但总体而言,他们对沉浸式工作品味的概念持非常积极的态度。为带有控制器的房间级虚拟现实开发的原型通常比带有360度视频的纸板或带有动画3D图形和增强现实眼镜的原型得到更好的评价。在本文中,我们讨论了几个方面,例如沉浸式技术在职业指导方面的潜力,通过更好地向年轻求职者提供信息来解决青年失业问题,以及各种实际和技术考虑。
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