Representing motion using chronogeneous transformation

W. Franzen
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Abstract

The author introduces a matrix representation of rigid and nonrigid 3D motion, which generalizes homogeneous transformation. He calls this transformation a chronogeneous transformation. Just as homogeneous transformations allow rigid transformations and projection to be represented in a linear manner, chronogeneous transformations allow an analogous representation for certain classes of continuous motion/structural deformation. The author categorizes these classes of motion. For example, uniform translation of a rigid object that rotates with uniform angular velocity about a fixed axis is one kind of motion that can be represented. It is straightforward to calculate the matrix representation given the underlying motion parameters and vice versa. It is also shown how the position of a point on an object changes as a result of simultaneous uniform chronogeneous camera and objection motion.<>
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使用同步变换表示运动
介绍了刚性和非刚性三维运动的矩阵表示,推广了齐次变换。他称这种变换为时次变换。就像齐次变换允许以线性方式表示刚性变换和投影一样,同步变换允许对某些类别的连续运动/结构变形进行类似的表示。作者把这些运动分类。例如,以匀速角速度绕固定轴旋转的刚体的匀速平移就是可以表示的一种运动。在给定底层运动参数的情况下,计算矩阵表示是很简单的,反之亦然。它还显示了一个点在一个物体上的位置如何变化作为同时均匀同步相机和目标运动的结果。
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Motion estimation from points without correspondences from orthographic projections Object tracking with a moving camera Stereo/motion cues in pre-attentive vision processing-some experiments with random-dot stereographic image sequences Second-order motion perception: space/time separable mechanisms A parallel motion algorithm consistent with psychophysics and physiology
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