Immersive Furnishing - Randomized Big Five Personality Traits Based Interior Layouts

Miles S Aikens, Jason B. Ku, C. Eckhardt
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Abstract

In this work, we created an application to generate different apartment settings based on the Big Five personality model and investigated user perception and level of immersion in VR. The goal was to achieve a believable, immersive randomization of apartments interior for open world applications. The Big Five Model is a modern personality theory that defines five central personality traits: extraversion, agreeableness, openness, conscientiousness, and neuroticism. For each apartment layout, we simulated a personality by randomizing values of each of the five traits. We then calculated a series of derived traits from these base five traits and used these base and derived traits to influence the interior layout of the apartment. To test how much the personality-based interior layout system affected perceived personality, we set up a key-finding game and asked participants a series of questions about their perception of the apartment tenant after they found the keys on each floor. We found that participants’ perceptions of tenants’ personalities generally matched the original Big Five personality model used to generate the apartment layout with a higher rate than random chance.
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沉浸式家具-基于室内布局的随机五大个性特征
在这项工作中,我们创建了一个基于大五人格模型的应用程序来生成不同的公寓设置,并调查了用户对VR的感知和沉浸程度。我们的目标是为开放世界的应用程序实现可信的、沉浸式的公寓内部随机化。大五人格模型是一种现代人格理论,它定义了五种核心人格特征:外向性、宜人性、开放性、严谨性和神经质。对于每个公寓布局,我们通过随机分配五个特征的值来模拟一个人的性格。然后,我们从这五个基本特征中计算出一系列的衍生特征,并使用这些基本特征和衍生特征来影响公寓的内部布局。为了测试基于个性的室内布局系统对感知个性的影响程度,我们设置了一个寻找钥匙的游戏,并向参与者询问他们在每层找到钥匙后对公寓房客的看法。我们发现,参与者对租户性格的看法大体上符合最初的大五人格模型,该模型用于生成公寓布局,其概率高于随机概率。
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