{"title":"Escape from a prisoners' dilemma by communication with a trusted third party","authors":"Shih-Hung Wu, V. Soo","doi":"10.1109/TAI.1998.744767","DOIUrl":null,"url":null,"abstract":"We present a game theoretic coordination mechanism in a multi agent community. We assume that all the agents are rational and have the ability to communicate with each other. In our approach, agents are treated as players in a noncooperative game defined in conventional game theory. In order to make the agents behave coordinately and to avoid an undesirable state, such as Prisoners' dilemma, we introduce a trusted third party into the conventional two-player game theory. The mechanism changes the equilibrium states by altering the payoff of the game. We show how agents are able to recognize undesirable states by reasoning on a 2 by 2 payoff matrix and find a way out by communicating with a trusted third party. A communication protocol among agents and the trusted third party is constructed to achieve a negotiation for coordination.","PeriodicalId":424568,"journal":{"name":"Proceedings Tenth IEEE International Conference on Tools with Artificial Intelligence (Cat. No.98CH36294)","volume":"76 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-11-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Tenth IEEE International Conference on Tools with Artificial Intelligence (Cat. No.98CH36294)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TAI.1998.744767","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
We present a game theoretic coordination mechanism in a multi agent community. We assume that all the agents are rational and have the ability to communicate with each other. In our approach, agents are treated as players in a noncooperative game defined in conventional game theory. In order to make the agents behave coordinately and to avoid an undesirable state, such as Prisoners' dilemma, we introduce a trusted third party into the conventional two-player game theory. The mechanism changes the equilibrium states by altering the payoff of the game. We show how agents are able to recognize undesirable states by reasoning on a 2 by 2 payoff matrix and find a way out by communicating with a trusted third party. A communication protocol among agents and the trusted third party is constructed to achieve a negotiation for coordination.