Yang Wenzhen, Dong Lujie, Yan Ming, Wu Xinli, Jiang Zhaona, Pan Zhigeng
{"title":"A Master-Slave Hand System for Virtual Reality Interaction","authors":"Yang Wenzhen, Dong Lujie, Yan Ming, Wu Xinli, Jiang Zhaona, Pan Zhigeng","doi":"10.1109/ICVRV.2017.00064","DOIUrl":null,"url":null,"abstract":"Manipulating virtual objects using our real hands is a great challenge for the virtual reality community. We present a master-slave hand system to naturally manipulate virtual objects with a user's hand. The master-slave hand system can obtain the position, orientation and finger joint angle of the user's hand, which is used to drive a dexterous virtual hand to interact with virtual environments. The dexterous virtual hand we modeled has analogous motion function of the real hand. Simplified virtual hand manipulation intentions we defined help to the dexterous virtual hand manipulating virtual objects conveniently. A virtual assembly system prototype validates that this master-slave hand system attains intuitive and flexible hands-on interaction with virtual environments.","PeriodicalId":187934,"journal":{"name":"2017 International Conference on Virtual Reality and Visualization (ICVRV)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 International Conference on Virtual Reality and Visualization (ICVRV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVRV.2017.00064","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Manipulating virtual objects using our real hands is a great challenge for the virtual reality community. We present a master-slave hand system to naturally manipulate virtual objects with a user's hand. The master-slave hand system can obtain the position, orientation and finger joint angle of the user's hand, which is used to drive a dexterous virtual hand to interact with virtual environments. The dexterous virtual hand we modeled has analogous motion function of the real hand. Simplified virtual hand manipulation intentions we defined help to the dexterous virtual hand manipulating virtual objects conveniently. A virtual assembly system prototype validates that this master-slave hand system attains intuitive and flexible hands-on interaction with virtual environments.