Empowering soft skills in children with ADHD through the co-creation of tangible tabletop games

IF 2.1 4区 计算机科学 Q3 COMPUTER SCIENCE, CYBERNETICS Universal Access in the Information Society Pub Date : 2023-09-19 DOI:10.1007/s10209-023-01041-7
Eva Cerezo, Carina S. González-González, Clara Bonillo
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Abstract

Abstract There has been a push in recent years to introduce soft skills at different levels of education, and tangible technologies are an excellent tool for achieving this. However, integrating digital skills for children with ADHD remains challenging, and educators need effective strategies to promote these skills. Thus, we investigate which methods and frameworks are the most appropriate for children with ADHD when designing technology and promoting creativity and social skills. A pilot experience is also presented in which a team of children with ADHD co-create a game using tangible tabletops. The results show that the strategies used promoted positive behaviors in terms of communication, collaboration, and creativity during the sessions. The contribution of this research is that it provides examples of effective strategies to promote soft skills in children with ADHD.
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通过共同创造有形的桌面游戏,增强多动症儿童的软技能
近年来,在不同层次的教育中引入软技能一直是一种推动,而有形技术是实现这一目标的绝佳工具。然而,整合ADHD儿童的数字技能仍然具有挑战性,教育工作者需要有效的策略来促进这些技能。因此,我们研究在设计技术和促进创造力和社交技能时,哪些方法和框架最适合多动症儿童。还介绍了一项试点经验,其中一组患有多动症的儿童使用有形的桌面共同创建一个游戏。研究结果显示,在会议期间,所使用的策略促进了沟通、协作和创造力方面的积极行为。这项研究的贡献是,它提供了有效的策略,以提高软技能的儿童多动症的例子。
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来源期刊
Universal Access in the Information Society
Universal Access in the Information Society COMPUTER SCIENCE, CYBERNETICS-
CiteScore
6.10
自引率
16.70%
发文量
81
审稿时长
>12 weeks
期刊介绍: Universal Access in the Information Society (UAIS) is an international, interdisciplinary refereed journal that solicits original research contributions addressing the accessibility, usability, and, ultimately, acceptability of Information Society Technologies by anyone, anywhere, at anytime, and through any media and device. Universal access refers to the conscious and systematic effort to proactively apply principles, methods and tools of universal design order to develop Information Society Technologies that are accessible and usable by all citizens, including the very young and the elderly and people with different types of disabilities, thus avoiding the need for a posteriori adaptations or specialized design. The journal''s unique focus is on theoretical, methodological, and empirical research, of both technological and non-technological nature, that addresses equitable access and active participation of potentially all citizens in the information society.
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