Individually Integrated Virtual/Augmented Reality Environment for Interactive Perception of Cultural Heritage

IF 2.1 3区 计算机科学 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS ACM Journal on Computing and Cultural Heritage Pub Date : 2023-11-10 DOI:10.1145/3631145
Jia Hu
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Abstract

The need to preserve and care for cultural heritage makes information technology a tool for finding, documenting, describing, and visualizing important historical and archaeological sites. This article offers an example of a demo platform providing users with a unique immersive experience in a virtual clothing museum environment. The proposed concept combines such types of media resources as audio, video, text, and 3D models of the virtual environment. The augmented reality elements perform the function of additional informing the users about certain facts about the exhibits. The methodology of platform development and the application's architecture are described. The creation of the platform is intended to achieve the objectives set by VR/AR technologies, namely, to provide a wide range of opportunities for interaction of the user with the objects of cultural heritage. The peculiarity of the application is the possibility to choose between exploring the objects of cultural heritage on one's own or following a programmed path with the help of an audio guide. The proposed solution can be used for stationary expositions of art objects, historical or archaeological relics, and objects of national economy and creativity. Testing of the demo version showed a rather high degree of user satisfaction (89% of respondents reported a positive experience). Users noted the atmospheric and immersive experience of virtual reality. The developed platform can perform educational and popularization functions.
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文化遗产互动感知的单独集成虚拟/增强现实环境
保护和照顾文化遗产的需要使信息技术成为发现、记录、描述和可视化重要历史和考古遗址的工具。本文提供了一个演示平台的示例,在虚拟服装博物馆环境中为用户提供独特的沉浸式体验。所提出的概念结合了诸如音频、视频、文本和虚拟环境的3D模型等媒体资源。增强现实元素执行附加通知用户有关展品的某些事实的功能。描述了平台开发的方法和应用程序的体系结构。该平台的创建旨在实现VR/AR技术所设定的目标,即为用户与文化遗产对象提供广泛的互动机会。该应用程序的特点是可以选择自己探索文化遗产的对象,也可以在音频向导的帮助下遵循编程的路径。该方案可用于艺术品、历史或考古文物、国民经济和创意对象的固定展览。演示版本的测试显示了相当高的用户满意度(89%的受访者表示有积极的体验)。用户注意到虚拟现实的氛围和身临其境的体验。开发的平台具有教育和普及功能。
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来源期刊
ACM Journal on Computing and Cultural Heritage
ACM Journal on Computing and Cultural Heritage Arts and Humanities-Conservation
CiteScore
4.60
自引率
8.30%
发文量
90
期刊介绍: ACM Journal on Computing and Cultural Heritage (JOCCH) publishes papers of significant and lasting value in all areas relating to the use of information and communication technologies (ICT) in support of Cultural Heritage. The journal encourages the submission of manuscripts that demonstrate innovative use of technology for the discovery, analysis, interpretation and presentation of cultural material, as well as manuscripts that illustrate applications in the Cultural Heritage sector that challenge the computational technologies and suggest new research opportunities in computer science.
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