{"title":"Ego-Body Pose Estimation via Ego-Head Pose Estimation","authors":"Jiaman Li, C. Karen Liu, Jiajun Wu","doi":"10.1145/3609468.3609473","DOIUrl":null,"url":null,"abstract":"Estimating 3D human motion from an ego-centric video, which records the environment viewed from the first-person perspective with a front-facing monocular camera, is critical to applications in VR/AR. However, naively learning a mapping between egocentric videos and full-body human motions is challenging for two reasons. First, modeling this complex relationship is difficult; unlike reconstruction motion from third-person videos, the human body is often out of view of an egocentric video. Second, learning this mapping requires a large-scale, diverse dataset containing paired egocentric videos and the corresponding 3D human poses. Creating such a dataset requires meticulous instrumentation for data acquisition, and unfortunately, such a dataset does not currently exist. As such, existing works have only worked on small-scale datasets with limited motion and scene diversity (yuan20183d; yuan2019ego; luo2021dynamics).","PeriodicalId":91445,"journal":{"name":"AI matters","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AI matters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3609468.3609473","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Estimating 3D human motion from an ego-centric video, which records the environment viewed from the first-person perspective with a front-facing monocular camera, is critical to applications in VR/AR. However, naively learning a mapping between egocentric videos and full-body human motions is challenging for two reasons. First, modeling this complex relationship is difficult; unlike reconstruction motion from third-person videos, the human body is often out of view of an egocentric video. Second, learning this mapping requires a large-scale, diverse dataset containing paired egocentric videos and the corresponding 3D human poses. Creating such a dataset requires meticulous instrumentation for data acquisition, and unfortunately, such a dataset does not currently exist. As such, existing works have only worked on small-scale datasets with limited motion and scene diversity (yuan20183d; yuan2019ego; luo2021dynamics).