Explaining the success of a young gaming start-up: a case study of Warhorse Studios

Michal Novák, Pavel Svačina
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Abstract

The survival of early-stage companies is uncertain. Their survival and success are often linked to obtaining a substantial financial investment. This in-depth case study examines how and why an early-stage start-up from the video game industry obtains investment from an independent equity investor and offers deeper and more comprehensive insights into the success mechanism of gaming start-ups. The study: 1) generally confirms the previous findings that certain theoretical factors increase the likelihood of success; 2) argues that accumulating these factors, rather than their presence, is essential for a start-up to be substantially funded; 3) shows that the expected market response is crucial and significantly outweighs the other factors; 4) conceptualise the reasons for start-ups' success as a reduction of two main types of risk - development risk and sales risk; 5) confirms the catalytic role of crowdfunding in obtaining significant equity funding.
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解释年轻游戏初创公司的成功:以Warhorse Studios为例
早期公司的生存是不确定的。他们的生存和成功往往与获得大量的金融投资有关。这个深入的案例研究探讨了电子游戏行业的早期初创企业如何以及为何获得独立股权投资者的投资,并为游戏初创企业的成功机制提供了更深入、更全面的见解。本研究:1)总体上证实了前人的发现,即某些理论因素增加了成功的可能性;2)认为,积累这些因素,而不是它们的存在,对初创企业获得大量资金至关重要;3)表明预期的市场反应至关重要,显著超过其他因素;4)将初创企业成功的原因概念化为两种主要风险的减少——开发风险和销售风险;5)确认了众筹对于获得大额股权融资的催化作用。
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来源期刊
CiteScore
2.60
自引率
20.00%
发文量
16
期刊介绍: The journal name relates to Harvard Business School''s understanding of "The Entrepreneurial Venture" (Sahlmann/Stevenson/Roberts/Bhidé), the concept of entrepreneurship not only limited to new ventures/start-ups, but further understood as the concentration of opportunity/growth/value creation regardless of company size, age or kind. Hence, IJEV addresses organisational processes surrounding these concepts: from an idea to an innovation. To bridge the gap between innovation and entrepreneurship research, IJEV emphasises implications of this new knowledge for researchers, managers, public policy makers and business educators. Topics covered include: -Opportunity: identification; recognition; creation; selection; exploitation -Growth: management of rapidly growing enterprises; control -Value creation: for owners; for customers; other stakeholders; society -Entrepreneurship and intrapreneurship -New venture creation -Management of technology and innovation -New product development and creativity -SME management -Entrepreneurial and small enterprise finance -Crowdsourcing and crowdfunding -Family business -Gender and diversity -Global entrepreneurship and internationalisation -Public policy, the economy, and the small enterprise -Business and organisational failure
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