Multi-narrow type obstacle avoidance algorithm for UAV swarm based on game theory

Ye Lin, Zhenyu Na, Jialiang Liu, Yun Lin
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Abstract

A Flocking obstacle avoidance algorithm based on the extensive game with perfect information is proposed for the blockage problem of UAV swarm in front of multi-narrow type obstacles. The two UAVs closest to the target are selected as participants of the game, and the game tree is defined to determine the combination of the motion strategies of the two UAVs to obtain the payoff matrix. Determine the subgame perfect Nash equilibrium to get the optimal strategy, and give the UAVs different motion states respectively so as to ensure that the UAVs can successfully pass multi-narrow type obstacles. Simulation results demonstrate that the proposed algorithm has a higher over-hole rate in the case of the multi-narrow type obstacle compared to the static game-based Flocking obstacle avoidance algorithm.

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基于博弈论的无人机群多窄型避障算法
针对无人机群在多窄型障碍物前的阻塞问题,提出了一种基于完全信息的广泛博弈的成群避障算法。选取离目标最近的两架无人机作为博弈参与者,定义博弈树,确定两架无人机的运动策略组合,得到报酬矩阵。确定子博弈完全纳什均衡,得到最优策略,并分别赋予无人机不同的运动状态,以确保无人机能顺利通过多狭窄类型的障碍物。仿真结果表明,与基于静态博弈的Flocking避障算法相比,所提出的算法在多窄型障碍物情况下具有更高的过洞率。
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