The Effect of Creating 3D Objects with Block Codes on Spatial and Computational Thinking Skills

IF 2.1 Q1 EDUCATION & EDUCATIONAL RESEARCH Informatics in Education Pub Date : 2023-05-30 DOI:10.15388/infedu.2024.02
Mehmet Küçük, Tarık Talan, Muhammet Demirbilek
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Abstract

This study investigated the effects of 3D model building activities with block codes on students' spatial thinking and computational thinking skills. The study group consists of 5th grade students in a secondary school in the Central Anatolia region of Turkey. For the study, a pretest-posttest control group was utilized within the experimental design. A total of 66 students participated, 23 in the experimental group and 43 in the control group. While the activities prepared on the Tinkercad platform were applied in the experimental group, the courses were taught using the traditional teaching method in the control group. The study covers a period of three-weeks in the course information technologies and software. The study used the computational thinking levels scale and spatial thinking test scales as data collection instruments. The data was analyzed using both descriptive statistics and independent samples t-tests. Based on the study findings, there were no significant differences observed in the levels of computational thinking skills levels and spatial thinking test scores between the experimental and control groups.
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用块码创建三维物体对空间和计算思维能力的影响
本研究探讨了用块码构建三维模型活动对学生空间思维和计算思维能力的影响。该研究小组由土耳其安纳托利亚中部地区一所中学的五年级学生组成。本研究在实验设计中采用前测后测对照组。共有66名学生参加,实验组23人,对照组43人。实验组采用Tinkercad平台上准备的活动,对照组采用传统教学方法进行课程教学。本研究包括为期三周的信息技术与软件课程。本研究采用计算思维水平量表和空间思维测试量表作为数据收集工具。使用描述性统计和独立样本t检验对数据进行分析。研究发现,实验组和对照组在计算思维能力水平和空间思维测试成绩上没有显著差异。
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来源期刊
Informatics in Education
Informatics in Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.10
自引率
3.70%
发文量
20
审稿时长
20 weeks
期刊介绍: INFORMATICS IN EDUCATION publishes original articles about theoretical, experimental and methodological studies in the fields of informatics (computer science) education and educational applications of information technology, ranging from primary to tertiary education. Multidisciplinary research studies that enhance our understanding of how theoretical and technological innovations translate into educational practice are most welcome. We are particularly interested in work at boundaries, both the boundaries of informatics and of education. The topics covered by INFORMATICS IN EDUCATION will range across diverse aspects of informatics (computer science) education research including: empirical studies, including composing different approaches to teach various subjects, studying availability of various concepts at a given age, measuring knowledge transfer and skills developed, addressing gender issues, etc. statistical research on big data related to informatics (computer science) activities including e.g. research on assessment, online teaching, competitions, etc. educational engineering focusing mainly on developing high quality original teaching sequences of different informatics (computer science) topics that offer new, successful ways for knowledge transfer and development of computational thinking machine learning of student''s behavior including the use of information technology to observe students in the learning process and discovering clusters of their working design and evaluation of educational tools that apply information technology in novel ways.
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