Development of Interactive Multimedia Using Problem Based Learning Model in Class VIII Integrated Science Subjects Junior High School

Lukman Hakim, Alwen Bentri, Abna Hidayati, Winanda Amilia
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Abstract

This study addresses low student learning outcomes due to limited use of interactive multimedia and lack of interest in learning using the same model. The aim is to develop valid and practical interactive multimedia through a problem-based learning approach for science subjects. This research is a development research (R&D) with the ADDIE development model. The results of research on learning media development by media validator 1 were obtained " 4.95" with the category "Very Valid". While the results of the assessment of media validator 2 obtained "4.95" with the category "Very Valid", and material validators obtained "4.71" with the category "Very Valid ". The results of the practicality test to students on interactive multimedia can be concluded that the assessment carried out by students obtained 3.51 results with the category "Practical". The results of the effectiveness test were obtained from the comparison of pre-test and post-test scores of students and obtained the results of the Wilcoxon signed rank test showed that Sig. (p value) of 0.00 < 0.05, so interactive multimedia is declared "Eeffective" because there are significant differences. It can be concluded that interactive multimedia products are suitable for use in the learning process.
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初中综合科学八班基于问题的交互式多媒体学习模式的开发
本研究旨在解决由于互动多媒体使用有限及对使用相同模式的学习缺乏兴趣而导致的学生学习成效低的问题。目的是通过基于问题的学习方法为科学学科开发有效和实用的交互式多媒体。本研究采用ADDIE开发模式进行开发研究。媒体验证者1对学习媒体发展的研究结果为“4.95”,类别为“非常有效”。而媒介验证者2的评估结果为4.95,类别为“非常有效”,材料验证者的评估结果为“4.71”,类别为“非常有效”。对学生进行交互式多媒体实用性测试的结果可以得出,学生进行的评价在“实用性”类别中获得了3.51分。有效性检验的结果由学生测试前和测试后成绩的比较得出,得到的Wilcoxon符号秩检验结果显示,Sig (p值)为0.00 <0.05,因此交互式多媒体被宣布为“有效”,因为存在显著差异。可以得出结论,交互式多媒体产品适合在学习过程中使用。
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